// UK FREELANCE XR & UNITY DEVELOPER
25+ years of experience producing cutting-edge interactive experiences across medical, brand and entertainment sectors. 15 years of Unity expertise spanning VR, AR, XR, WebGL and real-time 3D simulations. A proven technical lead and hands-on developer.
I have been building interactive things for a living since 2000. It started in medical communications, went through brand and entertainment work for a while, and came back to medical, which is where most of it has stayed.
The short version is 25 years of interactive development, 15 of them in Unity, and about ten in medical XR specifically. Most of that was inside pharma agencies, latterly as Creative Technologist across IPG and McCann Health, where the job was as much working out whether a technology was ready as it was building with it.
I went freelance in 2026. I work with agencies and directly with clients, mostly on VR and AR training, congress and exhibition builds, WebGL interactives and AI integration. I am based in Cheshire, I work remotely for development, and I travel for on-site support at events.
What I am good at is the part between an idea and something that actually runs on the hardware in the room. I have shipped to Meta Quest, Apple Vision Pro, HoloLens, PICO, iPad and the browser, and I have stood on enough congress stands at eight in the morning to know what breaks.
Available for contract and freelance work at the moment.
Led technology research and integration across the group via VR, AR, XR and AI. Built white-label Unity applications for medical education and clinical simulation, presented at major pharma conferences, and drove adoption of emerging immersive technologies across the network.
Technical consultant for all digital delivery, defining platform, spec, timelines and costs. Developed virtual patient tools and interactive simulations for HCP events and regulatory submissions alongside hands-on front-end development.
Built and deployed AR and VR applications for medical training and patient education. Led a team of junior developers, created 3D simulations and animations for clinical events, and optimised across desktop, mobile and early VR/AR headsets.
Delivered interactive multimedia projects for major brands including Adidas and AstraZeneca, working with leading design agencies across the North West of England.
Interactive websites and brand experiences for Red Square Vodka, Lambrini and Crabbies Ginger Beer, brand storytelling combined with interactive web technology. Worked three days a week on a temp basis, alongside the Eden Creation role above.
Began career producing multimedia CD-ROMs and websites using Macromedia Director and Flash. Foundational years in interactive design and digital delivery at the dawn of the web era.
Send over your brief and I'll come back with an honest assessment of what's possible, how long it will take and what it will cost.